this post was submitted on 15 Mar 2025
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Patient Gamers
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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Can someone explain videogames sales to me? How can a game be 12$ and 8.99$ the day after?
The same way your grocery can be selling something for $10 one day and put it on sale for $6 the day after.
Can you elaborate where your confusion lies? It's a digital good, there is no marginal cost. So they can pretty much price a game however they want. So pricing is mostly about maximising revenue, i.e. get as many sales as you can at the highest possible price.
A sale is a relatively straightforward strategy where you first sell the game at a high price to all the people who are fine with paying a lot, then you lower the price to sell more copies to the people who weren't willing to pay the higher price. The result is more total profit. There is a time limit too to create a sense of urgency ("I better buy now so I don't miss the opportunity").
Its for the people that only buy when its a "good deal". Its usually for old games that are well liked or for newer games that are maybe a year old now. The non sale price is for people who can't wait for the discount. Sorta like waiting for a movie to go to video/streaming rather than go to the theater.
So what you are saying is that it is only a marketing move to appeal to poorer people?
You can also view it as a strategy to extract more money from richer people, without sacrificing all the poorer customers.
Frugality does not imply a lack of wealth.
I’m not rich but I’m definitely not poor. I only buy video games when they’re like $30 CAD or less. Only time I went against this rule was for Baldurs Gate.