this post was submitted on 22 Sep 2025
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[–] Suburbanl3g3nd@lemmings.world 23 points 1 month ago (10 children)

What is this, helldivers players lol

[–] RightHandOfIkaros@lemmy.world 4 points 1 month ago* (last edited 1 month ago) (4 children)

Nah, Helldivers 2 has been nerfing the fun part of the game for a little under a year now. They previously did this before and then needed to put out a 60 day plan and publicly apologize because the game was becoming too unfun specifically due to weapon nerfs and enemy buffs.

Now theyre doing it again. Weapon ergonomics got nerfed to be horrible, then they added weapon customization so we could upgrade the weapon to fix the bad ergonomics. Then they nerfed ergonomics again.

Their over-adherance to Glazedivers and Redditors that don't even play the game (or only play in 4-man squads with minimum level requirement of 150/max) saying it is too easy is ruining the game yet again. So basically, the usual that happens when a game developer listens to a tiny or non-existent audience.

[–] socsa@piefed.social 6 points 1 month ago (1 children)

As soon as devs start listening to the community for balance issues, there's a countdown timer to the game going downhill. Users are idiots, and they can't actually ever agree on anything either way. Letting a vocal minority guide development is always a terrible idea and has never worked in the history of game dev.

[–] Famko@lemmy.world 1 points 1 month ago

Reminds me of Hakita saying that Ultrakill would be garbage if the players were designing the game instead.

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