Love it. Want it (but not to game)
Linux
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Rules
- Posts must be relevant to operating systems running the Linux kernel. GNU/Linux or otherwise.
- No misinformation
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
Actually, with the work done on box86/box64, you might be able to get stuff running well - last I heard, they got triple A games running around 45 FPS on Asahi on Apple M1.
However, it would be totally unsupported, and who knows how well the Apple M series optimizations will work on another member of the ARM family. (Although, I wouldn’t be surprised if it’s been tried on Ampere at least once.)
Really, the biggest issue is probably power usage - I don’t know if it’s enough to increase your power bill significantly, but it would definitely consume more power than say, an i7. This is due to Altra CPUs really being more for server usage - performance per watt will likely be better overall for those kinds of workloads, but you’re probably not going to make full use of the hardware. These systems are really more of server dev kits than daily drivers.
For a desktop, I’d just recommend a PC with a high end consumer grade CPU like an i7 or Ryzen 7.
It should be able to run games that support ARM. That means you are pretty much limited to open source games. The CPU clock speed is fairly low, so don't expect great performance. These systems are intended for heavily multithreaded workloads.
The Ampre Altra runs from 32 to 128 cores (dear gods that's beautiful), but with that architecture, and the company's stated purpose, it makes more sense in a computer meant to be used as a server rather than a desktop gaming rig. You'd use a chip like that in a Kubernetes cluster for example.
Combined with an Nvidia card, a brand notorious for being a Pain In The Ass in Linuxland, I'm going to go out on a limb here and suggest that the intended purpose of a box like this is a server for AI/ML-based services.
a freaking love the specs but godddddd....I wish this bloody thing was general purpose, it'll be so perfect, like imagine this thing compiling gentoo with dwm.......maaaaaan
Arm processor, an nVidia graphics card, and Ubuntu? Err, doesn't sound great.
I think Jeff Geerling made a video trying to game on a similar arm system with mixed results. I'm sure it would work, since you can game on a Raspberry Pi using Box86/64, just probably not too well for the money
I watched his video, but he didn't cover that in great detail unfortunately, I was wondering if someone already owns one so he can tell me his review about it
Proton for ARM is not (currently) a thing, if that's a factor
If I paid so much money it better game the shit out of games. But I honestly doubt ARM can with the overhead of emulation. And they don't even specify what kind of nvidia graphics it has. This tells me that the system isn't really meant to be used for gaming.
If I paid so much money it better game the shit out of games.
Laughs in Apple
up to RTX 6000 ADA
@Ace120C , well, after a super brief search, it seems like it can run Steam and thus game technically. However, the performance costs of stacking "emulation" on top of each other seems rather burdensome. If you're running a Windows game on Proton, you have those call Windows-Linux conversions stacked on top of the x86_64-ARM call conversions. I can only speculate, maybe it's not as big of a thing as I imagine it being.
considering the cpu can reach crazy core counts wouldn't that help perhaps?
I'm not too familiar on how well the x64 - ARM conversion works, but in general gaming tends to be more dependent on single core performance and I'd assume that emulating single core functionality with multiple cores doesn't really work, or at least with performance you'd need.
Yeah truely multithreaded games are a rarity (and hard).