- Dwarf fortress
- Nethack
- Factorio
Asklemmy
A loosely moderated place to ask open-ended questions
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Was a lurker on Reddit, want to contribute more on Lemmy. This seems like a nice easy post to start.
My top 5 starting with most hours:
- Fallout 4 + FO4 VR
- Fallout NV
- Civ 5
- Rocket League
- Fallout 3
FWIW ... as someone who's gone from lurking to posting in a few places, and in fact in real life at times ... go for it! ... it's fun and makes the place more fun for you and everyone else!
yeah I can already see myself having a bit more fun with it, and it seems to be a little less toxic here. It is difficult finding existing communities to follow though
Do you count AFK time?
If not, Factorio, with ~500 hours active time.
If so, Clicker Heroes, with 2900 hours, but only about 50 of those were not AFK.
This is going to sound weird to the Lemmy crowd I'm sure, but Madden NFL 08 on the GameCube/Dolphin
My top three according to steam are:
- Stellaris with 1027 hours
- Rimworld with 716 hours
- Hunt: Showdown with 525 Hours
Although the game I've played the most over all my years and outside of steam is definitely Deus Ex. I've put a lot of time into it exploring the single player, playing the multiplayer, and messing around with mods since it came out in 2001. The same would go for Unreal Tournament 2004 which I easily had over a thousand hours in back in high school, before steam was a thing.
Great choices. Love Hunt and Rimworld and started Stellaris a short time ago. Love it so far!
Easily:
- Rocket League: > 1700 Hours. (Still ranked Diamond though, lol)
- Team Fortress 2 / Left 4 Dead 1 & 2: sub-1000 hours, each.
- Subspace/Continuum: over 1000 hours for sure, but nobody counted. Tried jumping back in the game just for fun, i'm back to square one "what's the button to attach?". I was a Trench Wars/Extreme Games pub guy.
EDIT: First post in a two years-old lurking account. Hello, world!
Minecraft, there are so very many modpacks out there and i have played a lot of them, not to mention multiplayer servers such as hypixel. Really quite a lot to do there. Probably the second game would be League of Legends. and in third place we have Garry's Mod, each of these games probably with 4000+ hrs each.
Steam claims it is Terraria with 118h, followed by Satisfactory with 78 and Tabletop Simulator with 66. But I've also sunk around 150 into Breath of the Wild on the Switch. And I have no idea about how many I got together playing WoW from 2004 until 2005 before I pulled the plug on it due to conflicts with my studies, but I'm pretty sure it's more than that π¬
Team Fortress 2, then Red Dead Redemption 2
Team Fortress 2, with over 2100 hours logged. More back on the Xbox 360 copy and when it was free during the Mac Update.
Minecraft played it since I was a kid, too bad it never tracked any playtime, tracked CSGO 2k hours.
Seems like it's TF2, but I haven't touched it in years. TF2, Garry's Mod, and Payday 2 were probably the only games I played for most of my pre-teen years, but nowadays I've been dipping my toes in a bunch of different stuff, even if it's not for very long. The one with the most recently would probably be Yakuza: Like a Dragon, by virtue of being crazy long.
Theyβre all games from when I was a kid and had more free time- so Garrys Mod, Half-Life 2 and Portal take the cake
Persona 5 for me, next is probably BOTW. I have nothing on you guys though. I seldom play any game over 150 hours. I get tired of it by 80 or so, so I'm doing everything I can to wrap it up shortly after that. I wish I didn't get so tired of a game. I'd save a lot of money if I enjoyed playing them longer.
Per Steam: 1138 hours in New World, which is surprising only because I thought No Man's Sky was going to crush it. Apparently not! Only 784 hours there, but since I've returned to it as my game of choice lately, there's room to grow.
[edit] oh man, I forgot PokΓ©mon Go. I can't figure out how to get hours on there but probably a bunch.
Elite, by far. Though that was long a ago. Elite isn't the game it used to be. :(
Steam shows my most hours are in Planetside 2, I did play almost daily for a couple years with a good outfit.
Second most hours is Arma 3, tons of time spent there in single and multiplayer. Recently got back into it with the "JMs Of Order and Peace" Star Wars mod and the Dynamic Recon/Combat Ops missions.
Payday 2, CS:GO and probably LoL - played that a lot when I was younger.
No Man's Sky, easy
Did you start playing at launch or did you pick it up later?
Later, much later. Although I have seen it at launch and was already smitten, I didn't have the hardware for it for the longest time. Only started playing around 2021
aww man i wish i could run that game well, i tried running it when i first got my laptop and had dogshit fps unfortunately and my pc got pretty hot.. might give it another try
It's worth another shot now, they've optimized a bit since launch. It's really such a good game (after all updates) once you get past the initial grind and money becomes basically infinite.
Fallout 4
Wish they would make F:NV in the F4 engine
There's a mod team that's kind of doing that, last I checked they were still active and had made significant progress, but with this kind of thing it's always a toss-up on whether or not it will ever actually be finished. Fallout 4 NV, @Project_F4NV on Twitter
NGU Idle...400 hours...I really like idle games haha
Fallout New Vegas for sure. On Steam I have 467 hours logged and I played probably another 150 hours on Xbox 360 back in the day. If it wasn't so hard getting Vortex working on Linux I'd be starting another 30+ hour save today.
After that is Project Zomboid with 460 hours but I feel that's less shocking in a sandbox game.
i don't want to think about the amount of time ive wasted on league of legends. it's doubtlessly over 5000 hours at this point
Counter Strike: Source, maybe even Minecraft with different Techpacks
I currently have 2500h in space engineers.
Hast to be World of Warcraft + Classic. I don't have exact numbers but the last time I tallied it all up it was well beyond 2.5k hours.
If we just talk about the last few years:
- 0 A.D has been very fun, although I play offline because I'm casual af :) Has all the things I liked about Age of Empires and more, and I've been building from source so it gets improvements every week.
- Xonotic has had an excellent community whenever I've gone online, so can recommend.
- Mindustry is a blast
There is a soft spot in my heart for SuperTuxKart too, despite the current project leadership.
yoo i tried xonotic for the 1st time today, was absolutely epic. also tell me more about the supertuxkart situation?
Haha Xonotic is a blast to drop into, and the online community were great (partly because they want new players to stay ;), one even taught me how to properly use the grappling rope in CTF online mid-game. I'm more used to Call of Duty 'run-and-gun' gameplay than Halo or anything with more tactical movement, so someone experienced in this kind of game would have even more fun. It's worth pointing out that all the games I mentioned (and it's only partly coincidence) are Free and Open Source Software ("FOSS") which is community developed rather than commercially developed, similarly to Lemmy, Mastodon and others.
Alright here's a quick rant for you:
The SuperTuxKart situation is a bit annoying, in mid-2019, a large chunk of the core staff stood down or left, including the lead, the co-project leader for 10 years and the social media manager. Two new leaders were elected (Alayan and Benau), and in the next couple of years Alayan has apparently disappeared.
Benau is a good dev, but not a good people person. They often give trollish replies in the main chat room antagonizing people who are reasonably annoyed and then laughing at them, I've seen them call two different volunteers 'trolls' and alienate them, people who very obviously weren't malicious and did nothing but politely suggest actually useful and applicable improvements or contribute amateurish addons and ask why one wasn't approved. Add on top of that randomly posting Musk and Donald Trump reaction stickers constantly in regular conversation. And the icing on the cake is that they're too dismissive of suggestions to accommodate to artist who are less technically experienced. They'll accept merge requests if someone has volunteered and made those technical or documentation improvements ready to add, sure, but it's about a 0 on their priority list. And this isn't trivial, it's probably the critical important task: I've talked to an industry professional 3D artist and teacher who couldn't get the tools working and was unable to contribute after (allegedly, I don't know the details) not getting any help in the chat room. With the improvements later made by someone else to the tool setup process, this person probably would have made the major, much requested improvements they had set out to make (like the redesigned overworld map).
Now, look, Benau is a bit stressed handling more roles than they should have, and that probably doesn't help, but they're the lead decision maker for a lot of things and very active in the chat and feedback channel so they're important when it comes to people's impression and experience. It's toxic to behave like this in a room for a family-oriented game. I mean, it would be toxic for a FPS too, but I'd just expect better from this genre of game. And when you're a volunteer driven project, that can be enough to kill it. There's certainly lost potential when experienced artists leave.
Itβs a toss-up between Richard Burns Rally and Dirt Rally 2. Iβve played a ton of DR2 over the years but since I started playing RBR in 2004 when it came out, itβs quite possible that all my return visits to it add up to more hours overall stillβ¦
Dude I love DR2, I play it with a wheel and pedals and a VR headset and it's... Intense to say the least