AsimovIV

joined 2 years ago
[–] AsimovIV@discuss.tchncs.de 35 points 2 weeks ago (1 children)

I am not a game dev and do not have a stake in this personally but also dislike the 'lazy or incompetent dev' line that gets used sometimes. While ALOT of games seem to be made with really shitty code, with a game that seems as complex as Helldivers 2 adding a new feature can be a lot more complex than expected.

First there are non-technical factors: bosses that might not want to implement the feature and needs to be convinced, the devs might not know how to implement it and need to do research which takes time, artists that need to be added to the pipeline for assets, budget or other financial concerns (management might not think the feature will contribute to revenue), or even something like petty internal politics.

One the side of technical problems there is combinatorial explosion where adding ONE feature means thinking about how it interacts with all the other features. There is the problem of possible technical debt where you might inherit bad code from previous devs that you need to change before you can add anything. There is also the problem that the feature might not be technically feasible; remember that a game has only a fraction of a second to do its calculations and display them to the player while also checking for player input. This does not even begin to consider the problems caused by being a multiplayer game with possible network problems.

On the discontinued engine, the studio founder said that they were already in development of Helldivers 2 when it was discontinued according to the Wikipedia article.

[–] AsimovIV@discuss.tchncs.de 0 points 1 month ago

Sometimes I sit down and muse about the great world we could create if everything was owned by the state, only approved speech was allowed, if only the best people were allowed to reproduce and everyone was only allowed to think approved thoughts. Like to get my Utopia I am even willing to subject an innocent child to a life of constant suffering and misery...

[–] AsimovIV@discuss.tchncs.de 3 points 2 months ago (1 children)

Why did I just think of this bullshit after reading your comment?

[–] AsimovIV@discuss.tchncs.de 13 points 2 months ago (1 children)
[–] AsimovIV@discuss.tchncs.de 3 points 4 months ago

Nana is about a typical 'head filled with romance' type of protagonist but with a more mature take. It also has amazing music too.

[–] AsimovIV@discuss.tchncs.de 13 points 8 months ago (1 children)

Are you sure about that? I was watching a youtube video some time ago and it said that the 7% thing is false. What sources do you have that its true? I have gotten many many propts from stangers and have NEVER gotten an allergic reaction. Edit: found the video.

[–] AsimovIV@discuss.tchncs.de 2 points 9 months ago

Just finished Wastelander 3 and before that 2 playthroughs of Disco Elysium.

[–] AsimovIV@discuss.tchncs.de 1 points 9 months ago (2 children)

With how much hype I saw online I thought they had improved on the systems from from DOS 1 but in a lot of ways it feels worse.

The new initiative system means it makes no sense to invest points into it since no matter how high it is, your enemies will get to go first.

In my first attempt at playing I tried to have a varied team that can do different types of damage but the new armour system made that useless. The only thing that matter is getting as much raw damage as possible. Most of the interesting effects only apply once you take down all the enemy armour. This also make most traps useless since you can walk right through without any I'll effects.

But the thing that irritated me the most was the inventory. It's slow and annoying to use and so I decided to try the official mod. After using it to sort all of my inventory into specific bags I found out that you cannot trade or craft using anything that was put into those bags. At that point I just started a new game.

Now on my new game I am getting bored with how slow the fights are. This isn't helped by the unintuitive puzzles and the weirdly toned story.

[–] AsimovIV@discuss.tchncs.de 3 points 9 months ago* (last edited 9 months ago) (5 children)

Divinity original sin 2. It is not as good as I was expecting it to be. I keep getting bored and fustrated even if I really want to like it.

[–] AsimovIV@discuss.tchncs.de 2 points 9 months ago (1 children)
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