CosmicCleric

joined 2 years ago
[–] CosmicCleric@lemmy.world 7 points 12 hours ago

Kind of surprised that I'm not seeing honey badger or wolverine or tasmanian devil.

[–] CosmicCleric@lemmy.world 6 points 12 hours ago

That pop up window with only a 'Continue' button kind of kills the article read for me.

Be nice if we had options on that dialog.

[–] CosmicCleric@lemmy.world 23 points 13 hours ago* (last edited 13 hours ago) (2 children)

The next step to ask would be, say for arguments sake this is true, then what comes next?

Would Congress actually act on this and impeach him?

If not, does the CIA and Joint Chiefs have a conversation and then act, to eliminate a domestic enemy?

Dark times to be had, either way. Sucky timeline to live in.

Edit: Addendum. Since one of the links articles is four years old, why hasn't something been done by Congress by now?

[–] CosmicCleric@lemmy.world 7 points 2 days ago

Dead Internet incomming.

[–] CosmicCleric@lemmy.world 6 points 2 days ago

Yep, yep. .. Yep.

[–] CosmicCleric@lemmy.world 31 points 3 days ago (1 children)

Honestly not trying to be argumentative here, but it does seem like most voters can be that gullible, concerning what's currently going on, as well as what's happened in the past.

Basically every voter thinks the other 49 senators are trash but theirs is always perfect, for some reason.

If people truly voted accurately, a lot of the problems we have today wouldn't happen. Right now elected officials know that they can just bullshit their way through any conversation with their voters and stay in office, keep their jobs.

~This~ ~comment~ ~is~ ~licensed~ ~under~ ~CC~ ~BY-NC-SA~ ~4.0~

[–] CosmicCleric@lemmy.world 1 points 3 days ago* (last edited 3 days ago)

I'm also not sure how it works with the licenses of the instance it’s posted on, and the instances that federate with, store and reproduce the content.

My understanding is a license would stays with the content, no matter where the content is replicated. I also declare that my content is licensed in my user account description as well.

As far as the labeling goes, I normally have it say a little more than what I did in my last comment. Having read your comment and double checking on the Creative Commons site, I did decide to change it to be more descriptive as you advised.

But if you go back through my personal comment history, about nine and a half months or so, you'll see that there's been a large quantity conversation about this licensing link, so having just recently returned to Lemmy I was trying to shorten it down, figuring just the actual license information itself was enough of the declaration.

~This~ ~comment~ ~is~ ~licensed~ ~under~ ~CC~ ~BY-NC-SA~ ~4.0~

[–] CosmicCleric@lemmy.world 6 points 3 days ago (7 children)

Wanting to talk to other human beings and only getting responses from AI/LLMs is horrible, and a detriment the humanity solving its problems (which may be the point).

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[–] CosmicCleric@lemmy.world 17 points 6 days ago (1 children)

From the article...

President Donald Trump wrote in a social media post that "he who saves his country does not violate any law," a variation of a quote attributed to Napoleon Bonaparte.

[–] CosmicCleric@lemmy.world 1 points 6 days ago (1 children)

It also helps to check which instance a post comes from & adjust your expectations accordingly.

Fundamentally, Reddit has (in the Past) better moderation, and theirs is lousy.

~(CC~ ~BY-NC-SA~ ~4.0)~

[–] CosmicCleric@lemmy.world 1 points 6 days ago

Was just honestly curious, that's all.

[–] CosmicCleric@lemmy.world 0 points 6 days ago

Well I think it's okay to honestly ask why someone is doing it, what the rationale was, as part of the conversation.

~(CC~ ~BY-NC-SA~ ~4.0)~

 

cross-posted from: https://lemmy.world/post/10799766

(Edit: Cross-posted OP (link above) was mod removed by the Discord forum 'admin' on 2024-01-19 as being "False claim, false interpreted", so the above link will no longer work.)

Recently read this on a Steam game's reviews section ...

User Comment...

The game's Discord REQUIRES your personal phone number to get access at all. This is a very intrusive, and 100% unnecessary requirement, in order to just be able to interact with others about the game, it's content, player experiences, and many other things. It's also intrusive in regards to being able to contribute any input to help other players in any way at all.

Dev Response...

It's Discord that's asking you for verification of the account. We're not getting your phone number. This is standard practice on bigger servers that allows for a better user experience, filtering bots/ spam accounts, trolls, etc.

Could companies please STOP lying about it being Discord's choice, its not, is the Discord server's choice to ask for it.

Its a "Verification Levels" setting that the server op sets, and they have multiple options that they can choose from, its not an on/off switch. They can dial it back one notch and still have spam/bot protections.

The only difference between "High" and "Highest" verification levels is the addition of asking for a phone number, all other features of "High" is in "Highest", and "Highest" has no other extra features besides asking for the phone number.

Makes it really hard to have an pseudonym account on the Internet, for gaming purposes, and then be asked for your real phone number. I don't need to be tracked 24/7.

 

cross-posted from: https://lemmy.world/post/10753570

Hello all. I'm not sure how to phrase my question, so bear with me.

Is there a way in DF to slow down how fast it dishes out events? I find myself being overwhelmed by the events as they occur, and not being able to catch up on resolving them.

For example, if I'm working on resolving the ramifications of event A, and event B happens. Then when I just start working on event B, event C happens. And before I'm done with event B, event D happens as well, etc.

Everything from when dwarves get unhappy, to new arrivals, to when attacks happen, etc.

Basically, I'm feeling piled on and cannot get out from under the pile.

Another way of asking the question, can any trigger time threshold on the in-game calendar be slid out into the future for all events, like at a slower 2x or 3x rate? For example, instead of the check for new arrivals happening every year, have the check/arrivals happen every second or third year, etc.

 

Hello all. I'm not sure how to phrase my question, so bear with me.

Is there a way in DF to slow down how fast it dishes out events? I find myself being overwhelmed by the events as they occur, and not being able to catch up on resolving them.

For example, if I'm working on resolving the ramifications of event A, and event B happens. Then when I just start working on event B, event C happens. And before I'm done with event B, event D happens as well, etc.

Everything from when dwarves get unhappy, to new arrivals, to when attacks happen, etc.

Basically, I'm feeling piled on and cannot get out from under the pile.

Another way of asking the question, can any trigger time threshold on the in-game calendar be slid out into the future for all events, like at a slower 2x or 3x rate? For example, instead of the check for new arrivals happening every year, have the check/arrivals happen every second or third year, etc.

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