Valdair

joined 2 years ago
[–] Valdair@kbin.social 3 points 2 years ago* (last edited 2 years ago) (1 children)

they quite literally show a popup that uncompleted quests may be broken

It is unclear which quests will be broken, or how many. 15 of the 20 or so quests I had at that point couldn't actually be progressed then anyway, but 5 could.

you clearly should do before continuing, like exploring the tower

How is this clear? I was assuming once I got to Moonrise it would be one long fight to Ketheric and so was trying to do everything else first, imagining it would effectively conclude the act. I had no reason to assume it would be a social zone that I needed to visit and complete quests in before doing the temple. I had no idea there would be an assault on the tower.

it’s quite clear that once you reach the gauntlet that maybe that’s a bigger thing than a simple side quest, specially when the popup shows up.

The pop-up is, but a similar popup happens when you leave Act 1, but many things remain accessible. So it is inconsistent. I think it would help to have quests show recommended levels so it is more obvious what order you're expected to do them in - you could still go out of order like you can now, but I think it would be a better experience.

[–] Valdair@kbin.social 8 points 2 years ago* (last edited 2 years ago) (5 children)

The problem with this is the encounters and enemies have specific levels. If you skip things (and there are several instances where progressing one quest ends or eliminates many others even when they are not mutually exclusive, a la evil vs. good companions) you could end up very underleveled later on. I had several fights early in Act 2 where I felt I was VERY obviously missing content as I needed my entire party to be a level or two higher to get through without save-scumming, spamming items, exploiting mechanics, or all of the above.

A lot are super not obvious too - in Act 1 there are quite a few things you're "supposed" to do before you go to the goblin camp or else you'll be pretty unprepared to deal with the sheer number of level 3~4 mobs. But I assumed initially it worked like more traditional RPGs and you do the side quests first and the main quest as the last thing before wrapping up the act. You can also sneak around and pretty much get instantly TPK'd by the Spectator until you have the action economy to deal with it (level 5ish). But in Act 2 you're actually "supposed" to go to Moonrise first before going to the Mausoleum or else you lose the ability to finish tons of quests and access to several vendors. You're told to find tieflings, Mol, and Zevlor all at the same time but you have no way of knowing that if you go to the mausoleum first you'll lose access to the tiefling quest resolution, but not the other two. It's not obvious at all that you can't find Mol until Act 3. It's missing the kind of corrections and hints a DM could do on the fly to keep things moving, or at least nudge you in the right direction if you're willing to be railroaded in order to see the most content possible.

[–] Valdair@kbin.social 1 points 2 years ago

Might be silly but I honestly just use Excel. I could do with some more features or automatic calculations for certain things but I like to just be able to tinker with data.

[–] Valdair@kbin.social 1 points 2 years ago (1 children)

In the USA licenses are not contingent upon manual vs. automatic. No one checks what car you drive. So you would have to learn somewhere - someone around you has to own a manual car in order for you to learn how to drive one, and here simply no one does. No one in my entire extended family, none of my friends, none of my coworkers I'm friendly with, none of the 50+ cars I have any tangential access to are manual. So even if I wanted to learn, what are my options? Buy an entire car just to learn? Services like Turo won't let you rent one unless you can drive one already.

We have Driver's Education in high school but it involves no actual driving - there are separate paid/private courses you can take that might involve defensive driving or learning stick. I did one on controlling skids on wet or snowy pavement and demonstrating e.g. turning under braking with and without ABS. But nothing about manual.

[–] Valdair@kbin.social 8 points 2 years ago (15 children)

This thread is an amusing display of sample bias. Only people that want to respond yes and brag about it bothering to respond.

In reality only about 2/3rds of people in the US can drive stick and almost no one owns manual cars.

I've never driven a manual car. I've had people be like "You can't drive manual?!" and then I would respond "So are you going to teach me?" The answer is always No, of course not, not in their car (assuming they even owned a manual, which none do anymore). My parents had manual cars but sold them 10+ years before having me.

I understand how a clutch works. It wouldn't be difficult to learn. But what reason or motivation is there to learn when almost no cars are manual? They total something like 2% of new car sales. If you're buying something like a 718 GT4 RS or a 911 GT3 RS for maximum driving engagement that's great, but those cars are priced for the 1% of the 1%.

Even if you had a fun car, which I do, the drive to work is stop-and-go, roads are full, even the fun country backroads are filled with traffic on weekends, forests are burned down, gas is eye-watteringly expensive if you have a slightly performant vehicle. The time to have fun driving cars was 40 years ago.

[–] Valdair@kbin.social 4 points 2 years ago (1 children)

I've only played D&D for a couple years and don't have extensive experience with githyanki lore but my impression is they're not so much bent on genociding other races as they are exterminating the mind-flayers that enslaved, tortured, and fed on them. Everything about the structure of their society and their philosophy on the value of life hinges around that. They became hyper militaristic - only the strongest and most capable are valued. They seem to regard other races as largely weaker or simply unworthy/uninteresting, but aren't looking to kill or subjugate them, they're just irrelevant.

I'm only ~near the end of Act 2, but Laezel's development has been some of my favorite stuff about the second act.

[–] Valdair@kbin.social 2 points 2 years ago

I will second Durock V2s and TX AP/Rev3 or rev4 stabs. If you use TX make sure you use the "plugs" - the little wheel of snap-off bell-shaped pieces that hold the stab in from behind since they do not screw in.

Also double check your PCB thickness, 1.2mm vs. 1.6mm and make sure you get the right size.

[–] Valdair@kbin.social 13 points 2 years ago

Transistor - really any Supergiant game, but Transistor in particular.

[–] Valdair@kbin.social 1 points 2 years ago (1 children)

This is the only path I see - real estate needs to not be a guaranteed profit generator. It's been viewed this way for decades. Rents are allowed to increase indefinitely, which inflates property values, which raises taxes, which raises mortgages, which raises rents, because real estate is said to be zero risk maximum reward investment. So it's better to hold an empty unit until someone comes along willing to pay the price you're asking than let it go for less.

The only way I see around this is a really aggressive cap on rent. Like, once a rent is established, it can never be raised, for any reason, ever again (unless the property were radically transformed, like a large single family plot in to a townhouse development, condos, etc.). The home value can still do whatever, but it no longer has the catalyzing agent of perpetually exploding rents to drive it up.

I spent a few weeks reading as much about rent control as I could, where it had been tried and analyzing how they failed. The legislation has never been remotely extensive enough - only touching a handful of (usually very old) structures in a single neighborhood, county, or city. Of course if there is a cluster of rent controlled units you will depress building where the properties might not generate as much profit vs. guaranteed to generate profit forever. But if it applies everywhere at once, you don't have this problem. Landlords evicted tenants to get around the caps, because the only mechanism to increase rent beyond the cap was to cycle tenants out. So the real problem here is landlords taking it out on their tenants, rather than let the properties simply not be a guaranteed infinite profit generator. Finally people in rent controlled units tend to stay in rent controlled units, limiting mobility. This seems to be cited as a weakness but I never came across an adequate explanation as to why. You have to make landlording simply not worth it to bring the number of people who want to own homes in to balance.

New developments would be able to charge whatever rent they wanted, if they wanted to rent them. So if you are absolutely determined to own and rent out properties, you have to keep building them if you want to keep setting new market rates.

An interesting note though is once rents are largely stagnant (except for some special exceptions I would make where owning single units is unusual, like apartment complexes own by single property management firms who handle communal landscaping, clubhouse, etc.), those properties will actually remain competitive for longer... in an environment where average rents go up 10% a year, of course not increasing rent will make it unprofitable very quickly and you might as well sell... but when average rents go up 1% a year, it will actually stay profitable for a lot longer even if you can't increase rent. So I don't foresee an instant flood of the housing market.

I also see benefit to pairing this kind of legislation with one that bars or otherwise limits corporations, especially foreign corporations, from owning and renting single family properties, but that's a separate issue I haven't studied as extensively.

[–] Valdair@kbin.social 34 points 2 years ago (8 children)

I think Linus is convinced that if they slow down at all, the entire company will collapse because they've grown so huge. They also ran up huge debt to build the Labs which will not start generating revenue for a long time.

[–] Valdair@kbin.social 39 points 2 years ago* (last edited 2 years ago) (4 children)

Linus has been sticking his foot in his mouth often enough that it's starting to develop in to the persona he thinks he needs to/is supposed to have. The WAN Show is pretty much the only LTT content I care to watch anymore, but it has become increasingly common over the last ~year or more that he has a spicy take that gets embroiled in some mild controversy. But now he's like "well this is the part of the show where I have spicy takes" and is almost actively looking to do it. I see Luke becoming increasingly frustrated with it too. Stepping down as CEO is probably the right call, but this move to "CVO" seems a little too lateral. I think Linus needs to pull back out of the spotlight, for the health of his company. But I really think he thinks his personality is the brand.

He likes and wants to be on camera, and he knows a ton from years in the industry, but I wonder if he wouldn't be better as like... chief script advisor who also teaches other employees tips and tricks on how to compose videos, stage scenes, manage the flow of content, where to splice in B roll, how to read the weave of the youtube algorithm... They've grown remarkably, and I like what Linus states is the goal of the Labs project. But I worry he's both becoming increasingly convinced his personality is an important part of the channel cachet, and also increasingly impulsive with regards to making decisions and spending money in an effort to go fast.

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